Apex Legends: Season 4 — Assimilation
March 11, 2020
Season 4 has been out since February 4th (the one year anniversary of Apex Legends), and there have been a lot of updates to this new map, a new character, and new gun.
Despite the dev stream from last month, the next Legend is not the buff, former professional fighter named Forge.
In a wild bait-and-switch, the character trailer for Forge featured the smooth-talking, corporate-sponsored Legends getting brutally murdered by Revenant, the Legend we’ve been all been waiting for. Revenant has been teased for quite some time and even played a major role in the Fight or Fright Halloween event, but he’s finally debuting in Season 4: Assimilation. And he’s bringing some game-changing abilities with him.
From Revenant’s abilities to map changes, here’s everything you need to know about Apex Legends Season 4.
Season 4 is bringing a brand new sniper rifle to a map that’s built for it: meet Sentinel, a bolt-action rifle.
The Sentinel includes a special charge mechanic which will let you customize your shots, from quick blasts to slower shots to charged up rounds that will do some serious damage.
There is a character named Revenant, and he’s got a host of new abilities that are like nothing we’ve seen before in the arena. Revenant’s abilities seem to classify him as an assassin type and are wildly different from any other Legends.
Check out all of Revenant’s abilities below:
- Mark for Death: Revenant fires a poison dagger that can be pinged to reveal the target’s location for 60 seconds
- Silence: Revenant throws a tech grenade that disables enemy abilities for 10 seconds
- Turn Shadow: This ability seems to turn Revenant into a smoke-like version of himself, during which he takes less damage
- Death Recall: Revenant drops a totem that resurrects anyone that uses it when they die. They respawn at the totem with 20HP.
- Faster movement: Revenant’s passive ability seems to be faster crouch walking and wall climbing.
World’s Edge is shifting dramatically, as a giant Hammond Robotics harvester has dropped smack in the middle of Capital City, splitting it in two. The Planet Harvester used to gather precious metals from a planet’s core, has drastically affected the unstable planet, causing giant lava fissures to rupture.
As EA reports in their season 4 map update, Capital City, “Was the biggest point of interest in Season 3, getting the most action right out of the ship.”
I can attest to that. The Harvester has split the hot zone in two, and even swallowed an entire building, with the intention of creating two separate zones (called Fragment East and Fragment West). You’ll only be able to cross the fissure in two places via a zipline or a fallen building that spans the gap.
Don’t worry about falling in that gap though, as there’s an updraft that will slowly carry you back up to the top. However, you’ll take 25 damage from the heat and fire, and you’ll move so slowly you’re essentially “a flying loot piñata for any nearby enemy players.”
There’s also a small new area called Survey Camp, which you’ll find between the Epicenter and Skyhook. Inside the Survey Camp are brand-new weapon racks, similar to the ones in Firing Range.