Trivia Crack becomes the next addicting app on campus


Illustration by Mark Vallejo

The Trivia Crack spinner features various categories of questions, including sports, history and entertainment.

Mark Vallejo, Entertainment Editor

It happens almost every day.

“Who knows what NBA player has won six regular season MVP awards?” a student shouts in the middle of class stopping instruction mid-lesson.

Seemingly random questions like this have become a common occurrence since Trivia Crack has become a huge hit among students.

The game, which can be played on smart phones, challenges people to quickly answer trivia questions from various categories such as history, sports and entertainment. However, the mobile nature of the game sometimes comes into conflict with school when it is played in class.

“It’s ironic that they’ll risk getting their phone taken away by playing a multiple choice game, yet they moan and groan when I give them a multiple choice quiz,” science teacher Christina Jenschke said.

The phone application originated in Latin America, launching on October 26, 2013. It was later translated to English and became the most downloaded game in December 2014. For those of you who haven’t played the game before, there are six categories that can be landed on once the spinner is spun. Geography, Science, History, Sports, Art, and Entertainment.

It was modeled after the board game Trivial Pursuit created in 1979 by Chris Haney in Montreal, Quebec.  It’s like Trivia Crack but on a board game with different colors and categories.

Trivia Crack is available as an app on iOS, Android, Windows Phone, Facebook, or the Amazon App Store.

Since first starting out as a simple phone application it has now grown to a physical board game that hit shelves in Argentina around Christmas last year. It even has it’s own television game that airs during a show in Argentina.

It’s ironic that they’ll risk getting their phone taken away by playing a multiple choice game, yet they moan and groan when I give them a multiple choice quiz.”

— Christina Jenschke, science teacher

The ticking sound of game’s spinner is a tip off to other students that someone is playing the game in class. Some students are conflicted about whether they should be playing it in class.

“I don’t think they should be doing it during class time, but it is some what educational and we could learn something we don’t know,” senior Alyssa Rodriguez said.

Students have found the game to be quite addicting, even playing it secretly in class and in unusual locations such as on the toilet at church.

“When I use the rest room I usually resort to Trivia Crack to play so I don’t get bored,” senior Christian Suttles said.

Some teachers also find it educational to play. It has the option to change to other foreign nationalities ranging from Czech Republic, France, to Zimbabwe. French teacher Francois Huet agrees that it can be educational.

“Yeah, I can see it being educational. Not all the questions but the history, geography, and science I think have the most educational value,” Huet said.

Trivia Crack still has the potential of keeping up its popularity for months, maybe even years. Let’s see what the developers of the application have in stores for the game in the future.